Grab Yourself a Fistful of Cake

Posted in Fat Princess on May 4th, 2010 by Titan Dev –

Our friends over at SuperVillain Studios have wrapped up their work with Fat Princess and are officially releasing Fat Princess: Fistful of Cake. A pocket sized, cake-munching adventure, developed specifically for the PlayStation Portable.

We’re glad to finally have our hands on a copy of SuperVillain Studio’s Fistful of Cake, if you’re anything like us and want your princess-to-go, check out this fun filled PSP title. The portable version still provides all the classic team based game play you’ve learned to love, but now fits in your hand, boasting new maps, an extended single player storyline and even new game modes.

More cake please? Check out the official trailer and Games Radar’s review for a bigger slice of the action.

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Fat Princess – Patch 1.05 Released – Its Snow Joke

Posted in Fat Princess on March 25th, 2010 by Titan Dev –

Calling all Fat Princess fans! Today is a great day indeed as patch 1.05 is released with even more free content for our dedicated community. The update contains a brand new snow theme with two new amazing maps, “Candy Mountain” and “Frost Bite”. Not only are the maps crammed with new strategies, but they also contain new gameplay features including slippy ice physics and destructible pathways. We know you are going to love these new maps as they are a blast to play and are some of the team’s favorites.

All good things must come to an end, and patch 1.05 marks the final installment of Titan Studios’ involvement with Fat Princess. The team have greatly enjoyed the creation and development of Titania, and have been inspired by the awesome community the game has created. We would like to give a huge thank you to all of the Fat Princess fans for their amazing support, you have helped to make the game what it is today. Having moved on from Fat Princess our team are now currently hard at work on new and exciting products, and we look forward to revealing more to the community as soon as we can. Stay tuned to the Titan Blog for more details.

- Titan Dev

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The Princess needs food AND love!

Posted in Fat Princess on November 26th, 2009 by Titan Dev –

The team here at Titan Studios is thrilled to have Fat Princess nominated for “Best Downloadable Game” in this year’s Spike Video Game Awards! Not that we would want to influence your vote in any way, as that would be HUGELY improper of us, but we can at least point you toward the voting booth:

BEST DOWNLOADABLE GAME – Spike Video Game Awards 2009

Thanks to everyone for your support, YOU made this possible more than anything else. And here is a thank you present: a new wallpaper!

Fat Princess "Cake Lovers"

To those of you in the United States, we wish you a Happy Thanksgiving. After stuffing yourselves with turkey and pie, don’t forget to jump in and share with the Princess too. Maybe we’ll see you online!

Titan Dev Team

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The Demo Has Come – Patch 1.03 Is Imminent w/ Release Notes – And, New Pork is FREE!

Posted in Fat Princess on October 26th, 2009 by Titan Dev –

Calling all Fat Princess fans! Today is a great day indeed. Your faithful developers at Titan Studios are extremely happy to announce that after careful thought and great labor, patch 1.03 is complete and ready for imminent release. Patch 1.03 contains the awesome New Pork city level, and due to the amazing support we have received from the community, we have decided to release the map for free! Yes you heard us right, for free!  Just as importantly, we have implemented many fixes and tweaks to make the game better than ever.  The Fat Princess demo is will also go live with the release of 1.03, so everyone who has been dying to try out the game can finally check it out.  Huzzah, cake and candy confetti (see below, if you please) for everyone!

1.03 Patch Notes

After playing innumerable games, reading the forums and piles of email, and reviewing all the great feedback we received from you, the fans, we have made a variety of tweaks to the gameplay balance and systems to ensure the game stays fair, fresh and as fun as ever.  Here is a full breakdown of all the changes that can be found in the upcoming patch.

Game System Tweaks

  • The host’s ability to kick and ban players has been removed.
  • The ability for players to switch teams in the post game is now restricted so that sides cannot be unbalanced by more than 2 players.
  • A new switching team system has been implemented during matches:
    • If there is a deficit of 2 players between teams, the weaker team will drop a team colored ball on the death of a player.
    • Picking up the colored ball switches a player’s team and rewards them with a 300 point bonus.
    • So get the ball.
    • The 10 game average ranking system has been removed.
    • A new ranking system has been implemented, which adds rank points for every game based on the player’s score.
    • Awarded ranking titles will now never go down once earned.
    • Online leaderboards have been increased to display all players not just the top 1000.
    • All online leaderboards are to be reset shortly after patch 1.03 is released, but all unlocked customizations and trophies will remain unlocked.  You will not lose them.

Main Bug Fixes

  • The Princess disappearing bug has been fixed.
  • The issue with Statistics  and Trophies not saving correctly has been fixed.

Character Balancing

  • The Dark Priest’s lock-on range has been reduced.
  • The Dark Priest’s drain ability has been slightly reduced.
  • The Ranger now has larger movement penalty when locked on and charging attacks.
  • The Adv. Ranger has a smaller shot dispersion and increased damage per shot.
  • The Warrior’s attack damage has been increased slightly.
  • The Warrior’s movement speed has been increased slightly when locked on and charging attacks.
  • The Warrior’s 360 degree protect when his shield is raised has been increased from 20% to 40%
  • Warrior’s Lock on range increased to match Ranger to stop class being hit from behind when retreating
  • Warriors weapon collision box increased in size to aid with hit detection
  • Adv Warrior speed increased slightly when locked on and charging to match his normal movement speed
  • Adv Warrior damage increased
  • Adv Worker’s bomb knockback force removed
  • Princess calorie burn decreased slightly in weight state 3 and 4

Control Tweaks

  • Two new control schemes have been implemented to allow players to use the R1 button to attack, to free the player’s right hand for target switching – this is awesome.

Scoring Updates

  • New switching team bonus added of 300 points.
  • Princess Rescue score increased to 300 points.
  • Princess rescue assistance bonus increased to 150 points.
  • Princess escort bonus increased to 75 points.
  • Win game scoring reduced to 150 points.
  • Match completion bonus added of  75 points.
  • Average Rank bonus award removed for games won under 3 minutes.
  • Bonus score for winning games in under 3 minutes removed.

Additional Tweaks

  • Candy confetti added as a special effect when blood is turned off. Check this out it is really cool.
  • All loading Screens now in color.
  • Loading screens now allow players to scroll to next and previous tips during the load.

We look forward to slaughtering you on the battlefield.  And hearing the lamentations of your women.

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This is a Story About Control

Posted in Fat Princess on October 13th, 2009 by Titan Dev –

The fans have spoken and we have listened once again!  One highly requested feature has been for a controller option change so that players can use the right shoulder buttons for attack (especially nice for all you Priest and Dark Priest fans).  We have implemented this new feature and it feels and plays AWESOME!  This will be available in the controller options within the next upcoming patch.  We’ll be updating you on these new extras as we get closer to the release of the new FP Update.

confetti

We’d also like to clarify that the hilarious Confetti Mode seen in the Japanese screenshots will be in ALL versions of the game.  Once the new update is released, turning off “Blood and Gore” for the kiddies will cause characters to explode like piñatas when they’re killed.

Always remember rule #2: Double Tap.

- Titan Dev

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New Pork at PAX – Video Interview

Posted in Fat Princess on September 11th, 2009 by Titan Dev –

Craig Ledski and Chris Millar were in attendance at PAX this last weekend to help show off New Pork, the latest and greatest map for Fat Princess. In addition, Craig talks about some of the improvements that we have been working on after reading a boat load of extremely helpful fan emails and forum posts. You write, we listen. Watch the video for all the juicy details.

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Start Spreadin’ the News…New Maps (and More) Coming to Fat Princess!

Posted in Fat Princess on September 4th, 2009 by Titan Dev –

Due to the tremendous success of Fat Princess on PSN, we are pleased to announce a host of new content for you, our loyal fans.  Today at PAX we spilled the beans on New Pork, an awesome new city-themed level.  New Pork offers an exciting array of strategies to slice and dice your way to victory. Use multiple sewer shortcuts to sneak up behind your enemies, blow up barricades to open up new routes of assault and defend your princess from the rooftops.

New Pork is just the beginning of additional content for Fat Princess. For details on New Pork and news of the coming update, as well as PAX video interviews with the Titan Devs, stay tuned to the Titan Blog.

Welcome to New Pork, baby...

Welcome to New Pork, baby...

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The Best Players in Fat Princess? – The Broccoli Crew Brings the Pain

Posted in Fat Princess on August 27th, 2009 by Titan Dev –

Think you’re good at Fat Princess?  Think again.  The Broccoli Crew does what they want, when they want, how they want.  Here’s a high speed lesson on how an organized squad proves why you’re a total n00b (watch HD full screen for best results):

Broccoli Crew -  Clan Video

Any other clans out there that can thwart these green fro’d hooligans?  We doubt it.

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Extra Extra! Missing Princess Found.

Posted in Fat Princess on August 24th, 2009 by Titan Dev –

After receiving countless images and YouTube videos from our fans, we have successfully reproduced and debugged the wackiness of the missing Princesses.  The collision error that was discovered also helped us to fix the Hat Machines that sometimes forgot to spit out hats.  This has caused a few headaches during multiplayer games, but the Hat Machines are now repaired and will never stop spitting out shiny new caps for our heroes. Thankfully, we received dozens of email descriptions of what was happening during your multiplayer games, and we couldn’t have addressed these problems without such awesome support. We’re excited to address these minor hiccups and we will get a new version out to all of you on the PSN soon.  We can’t thank the fans enough for helping us to make Fat Princess a much better gaming experience.

This Princess fix will be implemented in an upcoming patch, stay tuned for details.

A special shout out goes to all of the following Fat Princess Finders!  J. T. Gilkeson, Tim Gillespie, Inpyo Hong, Andrew Freese, Brian Dunkel, Poon Poon, Coodooo, Mark De Guzman, Eddie Birtles, Andrew Said, Mohamed Khalil El Mahrsi, Adam Bartley, Drew Forbes, Dustin Joosten, Óscar Catalán, Emmit Luna, Mike K, Timo, Ben Hwan, Rothion, Llewelyn Griffiths, Jaliya,  Marco Alane, Amber Nauss, Jeremy Roe, Amaru, Andy Martin, Jake Malo, Adrian Alapag, David Berck, Emmanuel Saborío, Random600, Ilya Platonov, George Arcarola, and Rich Winslow. You guys rock!

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All hail!

Posted in Fat Princess on August 21st, 2009 by Titan Dev –

FatPrincessKing

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